On Friday, May 18, the normal maintenance window (17:00 Pacific time) will be extended for data center maintenance until 23:00 Pacific. No extended down-time is planned, but brief delays and interruptions are possible throughout the period.
Design > Scalability
Release Information
| Project: |
PROJECTNAME |
| Internal Release Number: |
X.Y.Z |
| Related Documents: |
LINKS TO RELEVANT STANDARDS
LINKS TO OTHER DOCUMENTS
|
Overview
TODO: Briefly describe the approach to scalability.
Rank your scalability goals for this design.
2-4 SENTENCES.
Relevant parameters
| Parameter |
Description |
| registered_users |
Number of registered users in the database. |
| concurrent_users |
Number of users logged into the system at a given time. |
| map_size |
Number of game squares in the playing area.
E.g., a 10 x 25 map would be 250 squares. |
| game_pieces |
Number of game pieces on the playing area at a given time. |
Scalability Mechanisms
Performance Goals and Estimates
| Action |
Goal |
Time Formula |
Description |
| login |
1 second |
O(Log(registered_users)) |
Time that it takes to look up a user by their login name in the database. |
| display_map |
1/5 second |
O(map_size + game_pieces) |
Time that it takes to redraw the game map and all game pieces. |
System Scalability Checklist
- How well do these mechanisms support the achievement of your
goals?
- 2-4 SENTENCES
- Have these scalability mechanisms been communicated to the
development team and other stakeholders?
- Yes, everyone understands. Feedback is
welcome.
- No, this is a risk that is noted in the Risk Management section.
Company Proprietary